An interesting reflection on the difference between intrinsic and extrinsic rewards in games.
Category Archives: In the News
USA Today: Colleges’ Latest Thrust in Learning–Video Games
“Around the country, pockets of faculty have been adding games to their courses as a way to stimulate learning. At Boston College, nursing students conduct forensics at a virtual crime scene. At the University of Wisconsin-Madison, a game called Melody Mixer teaches students how to read and compose music. Students at Mercyhurst College in Erie, Pa., play World of Warcraft, a multiplayer online game, in a course on intelligence studies. ‘The key driver is the need for ways to make learning more engaging,’ says Larry Johnson, CEO of the non-profit New Media Consortium and co-author of a report this year that predicts an explosion of game-based learning in higher education within three years. ‘Games can open that door for many students.'”
Read more: via Colleges latest thrust: Video games – USATODAY.com.
A Video Game about Life Insurance
“In AXA Equitable’s life insurance video game Pass it On, the company hopes to bridge the gap between entertainment and education all while draping the usually uncomfortable topic of life insurance in a palatable and enjoyable medium…”

