In this version of education, learning will be free and available to anyone who wants it while operating like a whimsical playground: No one is late for class, failure is not an option, and a lesson looks something like Angry Birds, the physics-based puzzle game that has been downloaded more than 1 billion times.
Sixty-five students entering 6th grade this year at the New Roads Middle School in Santa Monica, California are experiencing a gamified education program sponsored by GameDesk. With funding from AT&T, The Bill and Melinda Gates Foundation, Motorola, Samsung, and others, PlayMaker is a program that not only uses games as instructional tools, it also gamifies the greater school experience.
Head of department Ollie Bray is using computer games to get his students excited about learning. Here, he talks about technophobia, teaching and trusting kids with tech.
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