Today, the U.S. Department of Education announced the final winners of this year’s Small Business Innovation Research SBIR contract awards—funds that are reserved for entrepreneurial small businesses using cutting-edge R&D to develop commercially viable technologies to solve tough problems. And there’s something that may surprise you about the winning contracts: More than half—or 12 in all—are for games and game-related projects, more than in any previous year. That says a lot about the increasingly creative field of educational games, and the growing base of evidence indicating that games can be an important and effective component of our strategy to prepare a highly skilled 21st century American workforce.
The U.S. Department of State has partnered with The SuperGroup marketing group to launch Trace Effects, an educational video game aimed at teenagers to promote learning of the English language and American culture…
While Epic Games’ Unreal Engine technology are usually enjoyed by gamers in titles such as Gears of War and Mass Effect, there’s more to it than just fun and games.
Epic Games announced a long-term, multi-platform Unreal Engine 3 (UE3) reseller and support agreement with Virtual Heroes, a division of Applied Research Associates, Inc. (ARA), which will then work with departments, agencies and units of the U.S. and allied governments and to support government developers through the establishment of the Unreal Government Network (UGN).
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