“Are serious games the classroom tool of the future? Is the future already here? The tablet classroom may have once been the stuff of science fiction, but modern developments in technology and brain science may have come together to create a massive change in the way we think about education.”
Tag Archives: education
The Pros and Cons of Gamification in the Classroom
A short piece in EdTech Magazine summarizing some of the pros and cons of gamifying learning.
The Pros and Cons of Gamification in the Classroom | EdTech Magazine.
Games Win Big in Education Grants Competition
Today, the U.S. Department of Education announced the final winners of this year’s Small Business Innovation Research SBIR contract awards—funds that are reserved for entrepreneurial small businesses using cutting-edge R&D to develop commercially viable technologies to solve tough problems. And there’s something that may surprise you about the winning contracts: More than half—or 12 in all—are for games and game-related projects, more than in any previous year. That says a lot about the increasingly creative field of educational games, and the growing base of evidence indicating that games can be an important and effective component of our strategy to prepare a highly skilled 21st century American workforce.
via Games Win Big in Education Grants Competition | ED.gov Blog.