Skip to toolbar
  • CUNY Academic Commons
    • Home
    • People
    • Groups
    • Sites
    • Papers
    • Events
    • News
    • Help
    • About
      • About the Commons
      • Contact Us
      • Publications on the Commons
      • Image Credits
      • Privacy Policy
      • Project Staff
      • Terms of Service
  • Log In
  • Register
  • Help
  • Notifications
Cuny Games Network Dev

Cuny Games Network Dev

Search
Skip to content
  • Home
  • Teaching with Games
  • Games Scholarship
    • Essential Readings
    • What We’re Reading Now
    • Journals
    • Conferences
    • Websites
  • Conference
    • 2014 Conference
    • 2015 Conference
  • Who We Are
  • Contact
css.php
Uncategorized

For Crown or Colony?: The Revolutionary War, Your Way

December 14, 2010 Robert O. Duncan

Leah Potter has served as educational and historical consultant for Mission U.S., a series of games meant to teach middle-school students about American history. The first episode, “For Crown or Colony?” is now live and ready to play. Early reviews are favorable, including this one from storied game designer Greg Costikyan at Play This Thing!, where the byline says it all: “It sucketh not”!

Share this:

  • Click to share on Twitter (Opens in new window)
  • Click to share on Facebook (Opens in new window)
  • Click to share on Pocket (Opens in new window)
  • Click to share on LinkedIn (Opens in new window)
  • More
  • Click to share on Tumblr (Opens in new window)
  • Click to share on Pinterest (Opens in new window)
  • Click to share on Reddit (Opens in new window)
  • Click to email this to a friend (Opens in new window)
  • Click to print (Opens in new window)

Related

american revolutiongamehistoryvideo game

Post navigation

Previous PostThe Motherlode of Game-Based Learning ResearchNext PostiCivics: Sandra Day O’Connor’s Vision for Citizenship

About Us

We connect educators from every campus and discipline at CUNY who are interested in games, simulations, and other forms of interactive teaching and inquiry-based learning. We seek to facilitate the pedagogical uses of both digital and non-digital games, improve student success, and encourage research and scholarship in the developing field of games-based learning.

Follow me on Twitter

My Tweets

Recent Comments

  • cunycommons on Play a Game, Make a Game
  • cunycommons on This Fri 5/1: Analyzing Social Justice Strategies that Address Gamergate
  • cunycommons on This Fri 5/1: Analyzing Social Justice Strategies that Address Gamergate
  • cunycommons on Smart video games can assess kids better than standardized tests, a new book says
  • cunycommons on Smart video games can assess kids better than standardized tests, a new book says

Tags

  • " "College Quest"
  • article
  • badges
  • blog
  • BMCC
  • board game
  • CFP
  • composition
  • conference
  • CUNY Games Festival
  • CUNY Games Network
  • CUNY IT Conference
  • education
  • English
  • featured
  • game
  • game design
  • games
  • games-based learning
  • Gamification
  • Gates
  • gbl
  • government
  • grants
  • higher ed
  • journals
  • K-12
  • learning
  • library
  • MacArthur
  • math
  • meetup
  • middle school
  • proposals
  • registration
  • research
  • scholarship
  • serious games
  • social network
  • STEM
  • THATCamp
  • unconference
  • video game
  • video games
  • writing

Archives

Meta

  • Register
  • Log in
  • Entries feed
  • Comments feed
  • WordPress.org

building CUNY Communities since 2009

Proudly powered by WordPress
loading Cancel
Post was not sent - check your email addresses!
Email check failed, please try again
Sorry, your blog cannot share posts by email.
Need help with the Commons? Visit our
help page
Send us a message

CUNY Academic Commons logo

Help | Contact Us | Privacy Policy | Terms of Service | Image Credits | Creative Commons (CC) license unless otherwise noted

CUNY Logo

Built with WordPress | Protected by Akismet | Powered by CUNY