Category Archives: Announcements

CFP: CUNY Games Festival, January 17, 2104

CUNYGamesFestBannerSmallThe City University of New York (CUNY) will be holding a one-day conference and festival dedicated to game-based learning pedagogies in higher education on January 17, 2014. We aim to bring together faculty, researchers, graduate and undergraduate students, game designers, and domain experts from various disciplines. Both CUNY and non-CUNY participation is welcome.

We are offering three general types of session formats: full-length presentations, short presentations, and more interactive demonstrations, including playtests of games-in-progress and post-mortems of completed projects. Proposals are due October 1st, 2013.

Topics addressed may include but are not limited to:

– Creating and using digital or non-digital games and simulations in higher education

– Working with students as they create games inside or outside the classroom

– Badges and in-game assessment

– Prototyping and/or playtesting

– Skill and drill games vs. deeper learning

– Comparisons of game-based learning to other pedagogies

– Discipline-specific games in higher education

– Critical thinking and social justice games

– Play-based learning

– The impact of games on the student and classroom experience

More information about the conference and the full call for proposals can be found at http://cunygames.org.

Please cross-post as appropriate.

Registration is Open for THATCamp Games!

This year’s THATCamp Games hosts at Case Western Reserve University have sent along more details about the upcoming THATCamp Games (see flier below). Registration is open now, so head over to the website and sign up!

What is THATCamp Games? In the organizers’ own words:

In keeping with the spirit of the original, THATCamp Games 2013 is an unconference, founded as a way to bring together Digital Humanities theorists and practitioners, educational and serious game designers, games enthusiasts and advocates, and humanities instructors and scholars interested in games and pedagogy. THATCamp Games serves as a space to bring together those on all sides of humanities games to engage in challenging and meaningful conversation in hopes of learning from one another.

We will be inviting faculty, administrators, game scholars and designers, research and archival librarians, and students interested in the confluence of games and humanities to discuss, design, build, and hack games and to investigate meaningful ways of incorporating games into the classroom and game elements into course design.

(Click the flier image below to embiggen.)

THATCampGames

Interview with Dr. Joe Bisz about Game-based Learning

Our very own Joe Bisz of the CUNY Games Network (pictured above) was also interviewed by Daily Edventures about his thoughts on game-based learning, the game-based learning management system he designed called College Quest, and the need for colleges to commit to more faculty development.  Follow the link for the full article: http://dailyedventures.com/index.php/2013/02/09/joe/