Category Archives: Announcements

What’s Better than One THATCamp about Gaming?

Two, that’s right, two THATCamps about games and gaming! Both are coming up in the spring — here are some details:

THATCamp Games II
April 19-21, 2013
Case Western Reserve University, Cleveland, Ohio

THATCamp Epic Play
May 24-25, 2013
University of Washington, Seattle

And what is a THATCamp, you say? The Humanities and Technology Camps are unconferences designed to bring a small group (usually no more than 100) of committed folks interested in a common theme together for discussion, collaboration, and connection. THATCamps often have BootCamps on the first day, instructional or workshop sessions, followed by a second day of unconference sessions.

Members of the CUNY Games Network facilitated a BootCamp and attended the first THATCamp Games way back in January, and (to speak for all of us) we had a fantastic time. I’m disappointed that I won’t be able to make it to either of these games-related THATCamps in the Spring. If other members of the Games Network go, please consider writing a wrapup that we can post here on the blog. Game on!

Image by Sean Brady

BMCC Students to Display Games about Dr. Jekyll and Mr. Hyde on Dec. 17

On Monday, December 17, 11:00am-12:00pm in the Richard Harris Terrace at BMCC, Prof. Tali Noimann’s English 201 students will present their group projects. They have been working on original board games based on the R.L. Stevenson novella Dr. Jekyll and Mr. Hyde. Please come to support their hard work and play six incredibly creative games. (Two of them are “drinking” games; bring your own “booze”).

I hope to see many of you there. Please share this announcement with anyone you think will be interested in coming!

CUNY Games Network @ the CUNY IT Conference

Headed to the CUNY IT Conference this week? Come see CUNY Games Network members discuss games-based learning!

Thursday, November 29, 2:15-3:15pm:
College Quest: A Game-based LMS and Social Network

This session will showcase College Quest (CQ), a new web-based application developed for CUNY. CQ combines the features of a learning management system (LMS) with a social network and game-based learning to enhance student engagement, preparedness and success in online and hybrid courses. The panelists will provide an interactive demonstration of CQ, explore opportunities for implementation at CUNY and discuss how game-based learning technologies in general are impacting higher education.

Joe Bisz, Associate Professor of English, Borough of Manhattan Community College
Francesco Crocco, Assistant Professor of English, Borough of Manhattan Community College
Janey Flanagan, Director of E-Learning, Borough of Manhattan Community College

Friday, November 30, 2:15-3:30pm:
Gaming across the Curriculum

This workshop will provide a fun, hands-on introduction to the principles of game-based learning. The session will begin with examples of learning games designed and tested by CUNY faculty across multiple disciplines and continue with “What’s Your Game Plan?,” a game designed by members of the CUNY Games Network to help educators brainstorm learning games for their students. Attendees will have the opportunity to explore the fundamentals of game-based learning and educational game design.

Joe Bisz, Associate Professor, English, Borough of Manhattan Community College
Francesco Crocco, Associate Professor, English, Borough of Manhattan Community College
Robert O. Duncan, Assistant Professor, Behavioral Sciences, York College and Graduate Center
Kathleen Offenholley, Associate Professor, Mathematics, Borough of Manhattan Community College
Maura A. Smale, Associate Professor, Library, New York City College of Technology

Image by Asbjørn Floden