Category Archives: Announcements

“Critical Gaming Pedagogy”

In the recent article “Critical Gaming Pedagogy,” Francesco Crocco (that’s me) explains that game-based learning can be used to reproduce existing social conditions, what he calls “gaming-to-work,” or to foster critical thinking about education and society.  As an example of Critical Gaming, he provides a review of his use of a modified version of Monopoly to teach the inequalities and effects of social class.  The article was recently published in the journal Radical Teacher and can be accessed online in JSTOR.  Visit the Radical Teacher website for more information.

Games Network Presentation at CUNY Digital Humanities Seminar

We’re delighted to be presenting at the first meeting of the CUNY Digital Studies/Digital Humanities Seminar this semester. We’ll be discussing games-based learning in practice at CUNY on Tuesday, September 14th at 6:30-8:30pm at the CUNY Graduate Center. A fuller description and all the details are available over on the CUNY DHI website.

Image Credit: faseextra