RIT Adds a “Gaming Layer” to Undergraduate Education

The Rochester Institute of Technology has launched one of the first betas that promises to gamify undergraduate education in a comprehensive way. The initiative’s called “Just Press Play,” and besides having an impressive assemblage of academics, designers, and artists working on the project, they received funding from Microsoft Research Connections to kick the project off.

They have a trailer. Here it is:

I have to say, I am a little worried about what kind of reaction that trailer will generate from students —  mostly because I couldn’t figure out what the video was talking about. Warring factions + the need to strike a balance = rock climbing? And all of this is linked to a gamed-up education. Exactly …  how? And this is coming from a lifelong gamer who hopes to transform postsecondary learning through education.

RIT’s heart is definitely in the right place, and it seems to have the team, the institutional support, and the outside funding to take a legitimate shot and creating a great user experience. Furthermore, they want to release their tools as open source, for which I for one am infinitely grateful. So please, RIT, know that I am speaking to you as an ally and supporter when I say this: you need a better trailer.

Hear Ye, Hear Ye All You DMs

Dungeons and Dragons (D&D) is crowd-sourcing rules and features for a new edition. The last edition, released in 2008, was controversial so this is an attempt by makers Wizards of the Coast to get it right with fans, while recruiting new players.  You can even sign up to playtest the lastest iterations of the game as they are developed this spring. Perhaps as a parallel mission, CUNY Games should solicit ideas for how to teach with D&D?

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