Tag Archives: conference

Board Games for Teaching and Learning

Unfortunately I had to miss THATCamp Games II this year, held last month at Case Western Reserve University. Luckily (and in the traditional THATCamp spirit) attendees have shared their collaborative notes (and games!) from the unconference so those of us who weren’t there can catch up. And Anastasia Salter, who teaches information arts and technologies at the University of Baltimore, wrote up her experiences leading a pre-conference workshop on making board games in the classroom. I know lots of us in the CUNY Games Network are interested in non-digital games for teaching — I highly recommend Salter’s article, it’s well worth a read.

3849859363_331c800ab7_z

Image by Tim Ellis

CUNY Games Network @ the CUNY IT Conference

Headed to the CUNY IT Conference this week? Come see CUNY Games Network members discuss games-based learning!

Thursday, November 29, 2:15-3:15pm:
College Quest: A Game-based LMS and Social Network

This session will showcase College Quest (CQ), a new web-based application developed for CUNY. CQ combines the features of a learning management system (LMS) with a social network and game-based learning to enhance student engagement, preparedness and success in online and hybrid courses. The panelists will provide an interactive demonstration of CQ, explore opportunities for implementation at CUNY and discuss how game-based learning technologies in general are impacting higher education.

Joe Bisz, Associate Professor of English, Borough of Manhattan Community College
Francesco Crocco, Assistant Professor of English, Borough of Manhattan Community College
Janey Flanagan, Director of E-Learning, Borough of Manhattan Community College

Friday, November 30, 2:15-3:30pm:
Gaming across the Curriculum

This workshop will provide a fun, hands-on introduction to the principles of game-based learning. The session will begin with examples of learning games designed and tested by CUNY faculty across multiple disciplines and continue with “What’s Your Game Plan?,” a game designed by members of the CUNY Games Network to help educators brainstorm learning games for their students. Attendees will have the opportunity to explore the fundamentals of game-based learning and educational game design.

Joe Bisz, Associate Professor, English, Borough of Manhattan Community College
Francesco Crocco, Associate Professor, English, Borough of Manhattan Community College
Robert O. Duncan, Assistant Professor, Behavioral Sciences, York College and Graduate Center
Kathleen Offenholley, Associate Professor, Mathematics, Borough of Manhattan Community College
Maura A. Smale, Associate Professor, Library, New York City College of Technology

Image by Asbjørn Floden