Tag Archives: CUNY Games Festival

CUNY Games Festival Proposal Deadline Approaching!

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UPDATE: 2nd Day added to conference! (details below)

Mark your calendars. The first annual CUNY Games Festival will take place on January 17, 2014 at the CUNY Graduate Center. This one-day conference to promote and discuss game-based learning in higher education will bring together faculty, students, game designers, and other domain experts from various disciplines. Open to the public, the conference features an Arcade, where attendees can play learning games and games-in-progress, and sessions to address such questions as:

Apart from engaging college students, what real learning can happen through games?
What relevance does the broader debate about gamification have to higher education?
Should games be read, analyzed, or even replace texts in a course?

The plenary session includes a diverse panel of scholars and game designers: John Black (Teachers College, Columbia University), Robert Duncan (York College, CUNY), Joey Lee (Teachers College, Columbia University), Anastasia Salter (University of Baltimore) and Eric Zimmerman (New York University).

Interested in presenting? Read the guidelines and submit your proposal!

PROPOSAL DEADLINE: OCTOBER 1

We are also adding a special second day to the festival. From 10am to 5pm on Saturday, January 18, we will host a more informal day of playing popular board and card games, and offering feedback to educational games that attendees have created. Feel free to bring games of your design; we will have game designers on hand! During this time we will get to know each other better and hopefully discover opportunities for future collaborations.

CFP: CUNY Games Festival, January 17, 2104

CUNYGamesFestBannerSmallThe City University of New York (CUNY) will be holding a one-day conference and festival dedicated to game-based learning pedagogies in higher education on January 17, 2014. We aim to bring together faculty, researchers, graduate and undergraduate students, game designers, and domain experts from various disciplines. Both CUNY and non-CUNY participation is welcome.

We are offering three general types of session formats: full-length presentations, short presentations, and more interactive demonstrations, including playtests of games-in-progress and post-mortems of completed projects. Proposals are due October 1st, 2013.

Topics addressed may include but are not limited to:

– Creating and using digital or non-digital games and simulations in higher education

– Working with students as they create games inside or outside the classroom

– Badges and in-game assessment

– Prototyping and/or playtesting

– Skill and drill games vs. deeper learning

– Comparisons of game-based learning to other pedagogies

– Discipline-specific games in higher education

– Critical thinking and social justice games

– Play-based learning

– The impact of games on the student and classroom experience

More information about the conference and the full call for proposals can be found at http://cunygames.org.

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