Category Archives: Announcements

Teachers College Survey for Game Developers

Dear game developers and gamers, 

 

The Games Research Lab at Teachers College, Columbia University, is trying to find out how the best game developers work in their field and make decisions related to game design. 

 

We would appreciate your help/participation, which involves completing an online survey. The percentage scale at the bottom of each page indicates your progress through the survey. Your input will help us answer some valuable questions in game development research. The aggregated answers, when made public, will inform educational game designers in the hope of producing more effective learning games. The survey can be reached by clicking the link below.  

 

Link: https://tccolumbia.qualtrics.com/SE/?SID=SV_1GIsCfr9c5hdWfz

 

If you would like to opt out at any point during the survey you are more than welcome to do so. You are also welcome to remain anonymous if you choose to do so within the survey. Thank you for your participation in advance and we hope to stay in touch with you to share our valuable research findings. 

 

Note: This request is being sent through various game and related design forums, so if you are a member of more than one of those forums you might receive this email several times. We apologize in advance for cluttering your inbox. 

 

Sincerely,

 

Games Research Lab

Teachers College, Columbia University

Call for Papers: Book on RPGs and Society

Call for Papers: Edited Collection on the Cultural Influences of Role-Playing Games

 

Since its initial publication in 1974, the iconic role-playing game (RPG) Dungeons & Dragons (D&D) has spawned hundreds of other analog and digital RPGs, as well as an entirely new industry and subculture. In the last decade, scholars from across the disciplinary spectrum have explored the origins, characteristics, cultures, and player experiences of RPGs. Yet, little scholarly attention has been devoted to the meaningful ways RPGs have shaped and transformed society at large over the past forty years. We are seeking chapters for an upcoming collection of essays that addresses the broader cultural impact, influence, and significance of RPGs (analog or digital). Topics may include, but are not limited to:

  • The social and cultural influences of and responses to RPGs from the 1970s through the present
  • The influence of RPGs on other types of games and entertainment, including videogames, massively multiplayer online role-playing games (MMORPGs), live-action role-playing games (LARPs), collectible card games, and the like
  • Representations or adaptations of RPGs in literature, film, or other media
  • Educational or pedagogical uses of RPGs or RPG elements
  • Role-playing approaches to counseling and therapy
  • RPGs in military and corporate worlds

We also welcome other topics that show a clear connection with these themes.

Please send proposed abstracts of 250-500 words, along with a brief (250 word) biography and C.V., in either *.rtf (rich text format) or *.doc (MS Word document format), to editors Andrew Byers and Francesco Crocco at [email protected] by June 1, 2014. If accepted for the collection, completed essays of 8,000 to 10,000 words will be due by January 1, 2015.