The New York Times recently published an article about gamification that also incorporates gamification to keep you reading. Now that’s meta.
via All the World’s a Game, and Business Is a Player – NYTimes.com.
The New York Times recently published an article about gamification that also incorporates gamification to keep you reading. Now that’s meta.
via All the World’s a Game, and Business Is a Player – NYTimes.com.
Two, that’s right, two THATCamps about games and gaming! Both are coming up in the spring — here are some details:
THATCamp Games II
April 19-21, 2013
Case Western Reserve University, Cleveland, Ohio
THATCamp Epic Play
May 24-25, 2013
University of Washington, Seattle
And what is a THATCamp, you say? The Humanities and Technology Camps are unconferences designed to bring a small group (usually no more than 100) of committed folks interested in a common theme together for discussion, collaboration, and connection. THATCamps often have BootCamps on the first day, instructional or workshop sessions, followed by a second day of unconference sessions.
Members of the CUNY Games Network facilitated a BootCamp and attended the first THATCamp Games way back in January, and (to speak for all of us) we had a fantastic time. I’m disappointed that I won’t be able to make it to either of these games-related THATCamps in the Spring. If other members of the Games Network go, please consider writing a wrapup that we can post here on the blog. Game on!
Image by Sean Brady
Ken Werbach, associate professor of legal studies and business ethics at the Wharton School of the University of Pennsylvania, is offering a free online course on gamification. The course examines the use of digital game design to solve business problems. He provides dozens of examples of companies using game elements to promote customer-engagement, enhance employee-productivity, encourage sustainable behaviour change in areas such as health and wellness, and create a better environment in the workplace. Anyone can register for free at coursera.org/course/gamification.
University of Pennsylvania offering online course in gamification – Times Of India.